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Super Nintendo Games


Name: Illusion of Gaia   
Introduction: 

   
An ancient civilization, once produced amazing break-throughs in science and biology. This knowledge was used to create plants and animals, to better the life on Earth. But as everything is...this knowledge was curruptable. People began creating horrid beasts, with a taste for war, and a perverse intellegence. The world began to crumble, and a glorious battle between the 'Knights of Light', and the 'Knights of Darkness' took place. After a long and strenuos battle, with no end in site, the 'Chaos Comet' was constructed. This powerful weapon was meant to end the war and bring peace to the Earth... but it ended up all but destory the 'Knights of Light and Darkness'. The comet twisted and mutalated, many of the people and animals on earth. The Comet returns every hundred years, to bring disease and death to earth...
The Story begins in Cape Side, a small town where the main character of the story, Will, lives. Will, went with his father one year ago, to the Tower of Babel(I'll get into this at the conclusion). He has no memory of the tower, and his father hasn't been seen since... Illusion of Gaia is a 1-Player Action/RPG. It uses 'real time', rather than the menu system, for battles.

Graphics [8/10]:

There is only one view in Illusion of Gaia. There's an over head view...similiar to Chrono Trigger. In fact the graphics on Chrono Trigger look as though, they were inspired by this game. The characters are fairly well drawn and designed. Some of their movement looks unnatural and stiff, but the characters still look well animated. The Enemies vary greatly. Some look like they were recycled from older video games..while others look as though they were put together over months of hard work. Enemies also can look either realistic and almost demonic looking, to cartoony and funny.
The backgrounds are detailed with different shades of colors, and textures, to give the feel of a level. There is also a great amount of new and original backgrounds in Illusions of Gaia.

Music and Sound [8/10]:

Like most RPG's, Illusions of Gaia has pretty good music. Although some of the music gets a little repeatative and dull, most of the music is good. The Sound falls under the same Catagory. It's good, but there isn't enough variety to it. All-in-all the music and sound are good, but they don't meet the high standards for SNES RPGs.

Game Play [9/10]:

Up until recnetly, I've only heard bad things about this game. But this is a really good RPG/Action game. You can only play as one of three characters at a time. The battles are in real time, there's no menues or timed attacks in Illusions of Gaia. Experiece is also done differently. You gain XP by clear a board of all it's enemies. You don't get any XP for every monster, and foe you beat. You upgrade one of three types of catagories, Defence, Strength or Health. There really isn't magic in IoG. But it's still a fun game. The Story line is exellent, but it may annoy (That's not the word I want to use) a ton of people...but I'll get to that at the conclussion. The game play will have you on the edge of your seat, as you interacte, fight, or negotiate with other people.

Challenge and Replay [7/10]:

The difficuly is very unbalanced. For the most part, the game is rather easy. But some of the bosses, and levels are extremly hard. While this may not bother some, others might find this very annoying. A game should stick with a certain difficulty, not waver around as much as this one does.
There are a couple things that I'll want to go back to in Illusion of Gaia. There's Fifty hidden Red Jewels in the game, for Will to find...If you find all Fifty you get a surprise :) Also going back through the game will help clarify the good, but sometimes confusing storyline. But it won't be the same the second time around.

Conclusion/Overall [8/10]:

Illusion of Gaia is a fun RPG. The Sound and Music are ok..and so are the graphics. But the Game Play is really fun, and enjoyable. Now to the story line....
You may or may not know, but Nintendo has a strict 'No Religion' rule in any game they produce. However they do not reconize Animism, Atheism, or Paganism as religions. In Illusions of Gaia, Nintendo steals many ideas and names from several religions, mainly Judism, and Christianity. But then..they convert them into Pagan and Atheistic ideals. (For Example: The Tower of Babel was, according to IoG, destroyed by gods and not God) This is probably the one main reason Nintendo never Re-released it as a 'Players Choice' game. But be warned..there is a few down right insensitive points in the game that don't need to be there. Nintendo Could have come up with some other name..or found another legend to use.


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